![]() Fixed a bug in which the FreewayEntry shape was incorrect after import from scenes created in 2022.0 or earlier.Fixed a bug in Undo/Redo in which the block outline was not updated correctly in rare cases.Fixed a bug in Undo/Redo in which the Inspector showed incorrect values for street segments.Now, you use the Edit Streets/Curves tool instead. Removed the editing functionality in the Freehand Street Creation tool.Adjusted the layout of the Street Inspector: Node, Segment, and Sidewalk parameters now display on the top level.Joint nodes are now named Joint or Roundabout and end nodes are named Dead End or Cul-de-sac in the Inspector.Wireframe rendering on terrains is turned off by default.For exports, resolution can now be set on the image and model export dialog boxes. Now, the maximum possible resolution is always used for rendering. ![]() Removed the Terrain Resolution field in the Terrain Inspector.This ensures that terrain is always rendered with the maximum quality at interactive frame rates. Terrains are now rendered adaptively: Parts of the terrain close to the camera are rendered with higher resolution, while parts farther away are rendered using fewer polygons.Fixed a bug in which Get Map Data created GeoTIFFs that were flipped upside down.The project folders containing downloads from Get Map Data are named after the selected basemap's title.Removed the lower size limit to the extent in Get Map Data.You can now exclude individual layers of the selected basemap from the basemap import.A hard-coded limitation to a specific set of schematic basemaps has been removed. Get Map Data now provides access to basemaps in the active portal's basemap gallery.Support is restricted to basemaps in Web Mercator. Added support for vector tile basemaps in Get Map Data.
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